Saturday, February 02, 2013

Model Railroad Planning 2001

     Model Railroad Planning 2001. MRR Annual. This year, Koester has chosen articles with two main themes: changing modelling goals, and smaller layouts. There are still a couple of large layouts featured, and the overall modelling philosophy is still prototype-based, but strict prototype modelling has lost its premier place. In fact, the end-piece describes Jeff Wilson’s tearing down his strictly prototype layout and replacing it with a "prototype themes" freelance plan. Iain Rice designs a couple of granger-style roads (10'x15', HO & N), Robert Nicholson designs a "based-on" fictitious Georgian branchline (15'x22, S or On2.5), and Eric Hausmann designs a 12'x12' plan based on West Virginia’s glass industry. All three use prototypes for inspiration and guidance, but each adapts and modifies the prototype to suit his space and tastes. Most importantly, each thinks in terms of the space available, and the total impression possible within that space.
     The April MRR happens to include a very small layout - 8'x8'. So perhaps the prototype fanatics are losing their predominance in the hobby. Good thing, too. A letter in MRRP 2001 laments the split in model railroading in the UK - on the one side the strictly prototype nutters, who can’t even agree on standards among themselves; and on the other the ordinary modellers, who are faced with a horrible mix of largely incompatible proprietary standards, and insufficient help from the "true" modellers. (However, Hornby and Bachmann seem to be moving towards track/wheel dimensions compatible with NEM and NMRA - about time.,)
     An intriguing engineering concept, a track elevator, extends the design possibilities. The author has built two, and his experience validates the concept. It’s billed as the helix killer - but IMO the helix is an under-valued and under-utilised scenic element, and I intend to sketch an LDA that lets the helix come into its own. *** (2001)
     Update 2013: MRP 2013 includes an example of one turn of a helix "brought forward" into the open. The builder says that now operators know where their train is, and also (bonus) it adds both a scenic element and another operating point (passing siding with team track).
     Update 2020: Even a multi-level helix can feature scenic element. The trick is to bring one or more of the levels out of the stack into the open. There, they can feature a cliff-side bench, or a curved trestle over a steep transverse gorge, or a remote and lonely station, prehaps with a water tank.

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